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Text File | 1997-09-25 | 33.4 KB | 1,580 lines |
- #***********************************
- # land & sky
- #***********************************
-
- land
- "asc\menu\tland.ppm"
- "asc\menu\city2tc.txt"
- texture "land1\l0.ppm"
- texture "land1\l1.ppm"
- texture "land1\l2.ppm"
- texture "land1\l3.ppm"
- texture "land1\l4.ppm"
- texture "land1\l5.ppm"
- texture "land1\l6.ppm"
- texture "land1\l7.ppm"
-
- sky
- 17000 12 12 3 1
- texture "land3\cldmp3d.ppm"
- ; 17000 12 12 6 4
- ; texture "starcanopy01.ppm"
- draw_type self illuminating
- ambiance 255 255 128
-
- #***********************************
- # Player Craft
- #***********************************
-
- type "helicopter"
- objfile "pweapons\pcexport\helicptr.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helicptr.ian"
- texture "pweapons\grasscam.ppm"
- group "aliens"
- hitpoints 300
- sfx "helicopt" loop
- dynamics "helicopter"
- yaw acc 2
- pitch acc 3
- roll acc 2
- linear acc 3
- up thrust 10
- max altitude 10300
- bank stability 20%
- max vel 120
- mass 200
- cockpit 0 35 80
- cannons
- pos 34 107 55
- pos -34 107 55
- secondary_cannons
- pos 57 109 55
- pos -57 109 55
-
- child "helipivt"
- objfile "pweapons\pcexport\helipivt.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helipivt.ian"
- texture "pweapons\grasscam.ppm"
- position 0 0 0
-
- child "helirpod"
- objfile "pweapons\pcexport\helirpod.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helirpod.ian"
- texture "pweapons\grascam2.ppm" transparent
- position 0 101 19
-
- sibling "msm1"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position -51 109 17
-
- sibling "msm2"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position 51 109 17
-
- sibling "msm3"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position -62 109 17
-
- sibling "msm4"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position 62 109 17
-
- sibling "glight"
- sprite u=65 v=191 w=64 h=64 size=8 colour 1=0 90 30
- texture "smoke.ppm"
- position 79 104 -17
- colourfade speed 2
- colour 0 90 30
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- colour 0 10 3
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- colour 0 90 30
- colour 0 140 50
- colour 0 200 70
- colour 0 140 50
-
- sibling "rlight"
- sprite u=65 v=191 w=64 h=64 size=8 colour 1=240 0 0
- texture "smoke.ppm"
- position -79 104 -17
- colourfade speed 2
- colour 240 0 0
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- colour 120 0 0
- colour 67 0 0
- colour 13 0 0
- colour 67 0 0
- colour 120 0 0
- colour 190 0 0
-
- sibling "wlight"
- sprite u=65 v=191 w=64 h=64 size=10 colour 1=200 200 200
- texture "smoke.ppm"
- position 0 30 -220
- colourfade speed 1
- colour 200 200 200
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-
- sibling "rlight2"
- sprite u=65 v=191 w=64 h=64 size=12 colour 1=200 0 0
- texture "smoke.ppm"
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- colourfade speed 1
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- colour 0 0 0
-
- sibling "helimrot"
- objfile "pweapons\pcexport\helimrot.ian" scale 10
- texture "pweapons\misc.ppm" transparent
- position 0 -1 0
- operate "spin" 0 0.7 0
- drawtype double sided semi transparent
-
- sibling "helitrot"
- objfile "pweapons\pcexport\helitrot.ian" scale 10
- texture "pweapons\misc.ppm" transparent
- position 0 30 -198
- operate "spin" 2 0 0
- drawtype double sided semi transparent
-
-
- type "helicoptera"
- objfile "pweapons\pcexport\helicptr.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helicptr.ian"
- texture "pweapons\grasscam.ppm"
- group "human"
- hitpoints 300
- sfx "helicopt" loop
- dynamics "helicopter"
- yaw acc 2
- pitch acc 3
- roll acc 2
- linear acc 3
- up thrust 10
- max altitude 3300
- bank stability 20%
- max vel 40
- mass 200
- cockpit 0 35 60
- cannons
- pos 34 107 55
- pos -34 107 55
- secondary_cannons
- pos 57 109 55
- pos -57 109 55
-
-
- child "helipivt"
- objfile "pweapons\pcexport\helipivt.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helipivt.ian"
- texture "pweapons\grasscam.ppm"
- position 0 0 0
-
- child "helirpod"
- objfile "pweapons\pcexport\helirpod.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helirpod.ian"
- texture "pweapons\grascam2.ppm" transparent
- position 0 101 19
-
- sibling "msm1"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position -51 109 17
-
- sibling "msm2"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position 51 109 17
-
- sibling "msm3"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position -62 109 17
-
- sibling "msm4"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position 62 109 17
-
- sibling "glight"
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- texture "smoke.ppm"
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- colourfade speed 2
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-
- sibling "rlight"
- sprite u=65 v=191 w=64 h=64 size=8 colour 1=240 0 0
- texture "smoke.ppm"
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- colourfade speed 2
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- sibling "wlight"
- sprite u=65 v=191 w=64 h=64 size=10 colour 1=200 200 200
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- sibling "rlight2"
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- colour 0 0 0
-
- sibling "helimrot"
- objfile "pweapons\pcexport\helimrot.ian" scale 10
- texture "pweapons\misc.ppm" transparent
- position 0 -1 0
- operate "spin" 0 0.7 0
- drawtype double sided semi transparent
-
- sibling "helitrot"
- objfile "pweapons\pcexport\helitrot.ian" scale 10
- texture "pweapons\misc.ppm" transparent
- position 0 30 -198
- operate "spin" 2 0 0
- drawtype double sided semi transparent
-
-
- type "helicopterb"
- objfile "pweapons\pcexport\helicptr.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helicptr.ian"
- texture "pweapons\snowcam.ppm"
- group "human"
- hitpoints 300
- sfx "helicopt" loop
- dynamics "helicopter"
- yaw acc 2
- pitch acc 3
- roll acc 2
- linear acc 3
- up thrust 10
- max altitude 3300
- bank stability 20%
- max vel 27
- mass 200
- cockpit 0 35 60
- cannons
- pos 34 107 55
- pos -34 107 55
- secondary_cannons
- pos 57 109 55
- pos -57 109 55
-
-
- child "helipivt"
- objfile "pweapons\pcexport\helipivt.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helipivt.ian"
- texture "pweapons\grasscam.ppm"
- position 0 0 0
-
- child "helirpod"
- objfile "pweapons\pcexport\helirpod.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helirpod.ian"
- texture "pweapons\grascam2.ppm" transparent
- position 0 101 19
-
- sibling "msm1"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position -51 109 17
-
- sibling "msm2"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position 51 109 17
-
- sibling "msm3"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position -62 109 17
-
- sibling "msm4"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
- position 62 109 17
-
- sibling "glight"
- sprite u=65 v=191 w=64 h=64 size=8 colour 1=0 90 30
- texture "smoke.ppm"
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- colourfade speed 2
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- texture "smoke.ppm"
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- sprite u=65 v=191 w=64 h=64 size=10 colour 1=200 200 200
- texture "smoke.ppm"
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- sibling "helimrot"
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- texture "pweapons\misc.ppm" transparent
- position 0 -1 0
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- drawtype double sided semi transparent
-
- sibling "helitrot"
- objfile "pweapons\pcexport\helitrot.ian" scale 10
- texture "pweapons\misc.ppm" transparent
- position 0 30 -198
- operate "spin" 2 0 0
- drawtype double sided semi transparent
-
-
- type "helicopterc"
- objfile "pweapons\pcexport\helicptr.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helicptr.ian"
- texture "pweapons\desrtcam.ppm"
- group "human"
- hitpoints 300
- sfx "helicopt" loop
- dynamics "helicopter"
- yaw acc 2
- pitch acc 3
- roll acc 2
- linear acc 3
- up thrust 10
- max altitude 3300
- bank stability 20%
- max vel 27
- mass 200
- cockpit 0 35 60
- cannons
- pos 34 107 55
- pos -34 107 55
- secondary_cannons
- pos 57 109 55
- pos -57 109 55
-
- child "helipivt"
- objfile "pweapons\pcexport\helipivt.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helipivt.ian"
- texture "pweapons\grasscam.ppm"
- position 0 0 0
-
- child "helirpod"
- objfile "pweapons\pcexport\helirpod.ian" scale 10
- objfile lod 1 "pweapons\pcexport\low\helirpod.ian"
- texture "pweapons\grascam2.ppm" transparent
- position 0 101 19
-
- sibling "msm1"
- objfile "pweapons\pcexport\msm.ian" scale 3
- texture "pweapons\grascam2.ppm" transparent
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-
- type "hovercrafta"
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- texture "pweapons\grascam2.ppm"
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- dynamics "hovercraft"
- max altitude 40
- linear drag 30%
- max vel 27
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- cockpit 0 -37 65
- cannons
- pos -18 -46.5 70
- pos 18 -46.5 70
- secondary_cannons
- pos 0 -60 0
- pos -6.7 -60 0
- pos 6.7 -60 0
- pos -14.2 -60 0
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-
- type "hovercraftb"
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- texture "pweapons\snowcam2.ppm"
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- pos 18 -46.5 70
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- type "hovercraftc"
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- type "tranheli"
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- roll acc 2.5
- linear acc 2
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- child "helipivt"
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- operate "blamp"
- lamplight 0 -50 200 330 280 50 500
-
- type "trantanka"
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- texture "pweapons\grasscam.ppm"
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- type "trantankb"
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- cannons
- pos 0 -60 0
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- type "trantankc"
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-
-
-
-
- ;type "senfly"
- ; objfile "pweapons\pcexport\senfly.ian" scale 24
- ; objfile lod 1 "pweapons\pcexport\low\sen-fly.ian"
- ; texture "pweapons\grasscam.ppm"
- ; group "human"
- ; hitpoints 300
- ; dynamics "hovercraft"
- ; max altitude 55
- ; linear drag 30%
- ; yaw acc 1.4
- ; mass 150
- ; cockpit 0 -50 86
- ; cannons
- ; pos -24 -62 94
- ; pos 24 -62 94
- ; secondary_cannons
- ; pos 0 -80 0
- ; pos -9 -80 0
- ; pos 9 -80 0
- ; pos -19 -80 0
- ; pos 19 -80 0
-
- type "vtola"
- objfile "pweapons\pcexport\vtol.ian" scale 15
- objfile lod 1 "pweapons\pcexport\low\vtol.ian"
- texture "pweapons\grasscam.ppm"
- group "human"
- hitpoints 300
- dynamics "plane"
- mass 250
- max altitude 8400
- max vel 100
- min vel 40
- pitch acc 5
- yaw acc 1.75
- roll acc 1.3
- bank stability 8%
- linear drag 25%
- linear acc 8
- cockpit 0 -59 231
- cannons
- pos -47 -25 231
- pos 47 -25 231
- ; pos -47 -25 88
- ; pos 47 -25 88
- secondary_cannons
- pos -100 30 -182
- pos 100 30 -182
-
- type "vtolb"
- objfile "pweapons\pcexport\vtol.ian" scale 15
- objfile lod 1 "pweapons\pcexport\low\vtol.ian"
- texture "pweapons\snowcam.ppm"
- group "human"
- hitpoints 300
- dynamics "plane"
- mass 250
- max altitude 8400
- max vel 100
- min vel 40
- pitch acc 5
- yaw acc 1.75
- roll acc 1.3
- bank stability 8%
- linear drag 25%
- linear acc 8
- cockpit 0 -59 231
- cannons
- pos -47 -25 231
- pos 47 -25 231
- ; pos -47 -25 88
- ; pos 47 -25 88
- secondary_cannons
- pos -100 30 -182
- pos 100 30 -182
-
-
- type "vtolc"
- objfile "pweapons\pcexport\vtol.ian" scale 15
- objfile lod 1 "pweapons\pcexport\low\vtol.ian"
- texture "pweapons\desrtcam.ppm"
- group "human"
- hitpoints 300
- dynamics "plane"
- mass 250
- max altitude 8400
- max vel 100
- min vel 40
- pitch acc 5
- yaw acc 1.75
- roll acc 1.3
- bank stability 8%
- linear drag 25%
- linear acc 8
- cockpit 0 -59 231
- cannons
- pos -47 -25 231
- pos 47 -25 231
- ; pos -47 -25 88
- ; pos 47 -25 88
- secondary_cannons
- pos -100 30 -182
- pos 100 30 -182
-
- child "vtoljcas"
- objfile "pweapons\pcexport\vtoljcas.ian" scale 15
- texture "pweapons\grasscam.ppm"
- position 0 0 0
-
- sibling "jetfs"
- objfile "pweapons\pcexport\vtoljet.ian" scale 15
- texture "pweapons\grascam2.ppm"
- position 52 8 1
-
- sibling "jetrs"
- objfile "pweapons\pcexport\vtoljet.ian" scale 15
- texture "pweapons\grascam2.ppm"
- position 52 4 -115
-
- sibling "jetrp"
- objfile "pweapons\pcexport\vtoljet.ian" scale 15
- texture "pweapons\grascam2.ppm"
- position -52 4 -115
- drawtype flipy flipx
-
- sibling "jetfp"
- objfile "pweapons\pcexport\vtoljet.ian" scale 15
- texture "pweapons\grascam2.ppm"
- position -52 8 1
- drawtype flipy flipx
-
- #***********************************
- #Fixed guns
- #***********************************
-
- type "mobaaa"
- objfile "pweapons\pcexport\aaapod.ian" scale 15
- texture "pweapons\grascam2.ppm"
- ; objfile "backgrnd\pcexport\level1\mobtrack.ian" scale 8
- ; texture "pweapons\misc.ppm"
- group "human"
- subgroup "gun"
- hitpoints 150
- cockpit 0 0 72
- dynamics "gun"
- mass 100
- pitch acc 5.6
- yaw acc 8
- max ang 90
- min ang 5
- linear drag 207%
- cannons
- pos -39 -13 132
- pos 39 -13 132
- drawtype viewh
-
- ;child "mobbase"
- ; objfile "backgrnd\pcexport\level1\mobbase.ian" scale 8
- ; texture "pweapons\grascam2.ppm"
-
- ;child "aaagun"
- ; objfile "pweapons\pcexport\aaapod.ian" scale 15
- ; texture "pweapons\grascam2.ppm"
- ; drawtype viewh
-
- child "aaac1"
- objfile "pweapons\pcexport\aaarack.ian" scale 15
- texture "pweapons\grascam2.ppm"
- position 0 -100 0
-
- child "aaac2"
- objfile "pweapons\pcexport\aaaguns.ian" scale 15
- texture "pweapons\grascam2.ppm"
- position 0 0 0
-
- type "mobrack"
- objfile "pweapons\pcexport\rktrkbs.ian" scale 7.5
- objfile lod 1 "pweapons\pcexport\low\rktrkbs.ian"
- texture "pweapons\grasscam.ppm"
- ; objfile "backgrnd\pcexport\level1\mobtrack.ian" scale 8
- ; texture "pweapons\misc.ppm"
- group "human"
- subgroup "gun"
- hitpoints 30
- points 1000
- dynamics "gun"
- mass 75
- angular acc 2
- pitch acc 10
- yaw acc 17
- max ang 50
- min ang 45
- linear drag 300%
- cannons
- pos -38 0 50
- pos 38 0 50
- pos -38 -27 50
- pos 38 -27 50
- pos -18 0 50
- pos 18 0 50
- pos -18 -27 50
- pos 18 -27 50
- drawtype viewh
-
- ;child "mobbase"
- ; objfile "backgrnd\pcexport\level1\mobbase.ian" scale 8
- ; texture "pweapons\grascam2.ppm"
- ;
- ;child "rack"
- ; objfile "pweapons\pcexport\rktrkbs.ian" scale 7.5
- ; objfile lod 1 "pweapons\pcexport\low\rktrkbs.ian"
- ; texture "pweapons\grasscam.ppm"
- ; drawtype viewh
- ;
- child "rackc1"
- objfile "pweapons\pcexport\rktrack.ian" scale 7.5
- objfile lod 1 "pweapons\pcexport\low\rktrack.ian"
- texture "pweapons\grasscam.ppm"
- position 0 -45 0
- ;
- #***********************************
- # Pods & Crates
- #***********************************
-
- type "wcrate2"
- objfile "backgrnd\pcexport\level1\wcrate2.ian" scale 17
- texture "pweapons\grascam2.ppm"
- group "human"
- hitpoints 10000
- dynamics "plane"
-
- #***********************************
- # Enemy AirCraft
- #***********************************
-
- type "lfighter"
- objfile "cweapons\pcexport\lfighter.ian" scale 14
- objfile lod 1 "cweapons\pcexport\low\lfighter.ian"
- texture "cweapons\al-metal.ppm"
- group "aliens"
- subgroup "fighters"
- hitpoints 40
- points 250
- dynamics "alien"
- mass 115
- max altitude 5000
- min altitude 1320
- max vel 65
- min vel 45
- pitch acc 2.2
- yaw acc 1.6
- roll acc 3.5
- linear acc 5
- bank stability 50%
- flameout 3
- cannons
- pos -60 -2 16
- pos 60 -2 16
-
- type "hfighter"
- objfile "cweapons\pcexport\hfighter.ian" scale 5
- objfile lod 1 "cweapons\pcexport\low\hfighter.ian"
- texture "cweapons\al-metal.ppm"
- group "aliens"
- subgroup "fighters"
- hitpoints 70
- points 500
- dynamics "alien"
- mass 190
- max altitude 5000
- min altitude 1600
- max vel 65
- min vel 45
- pitch acc 2.2
- yaw acc 0.8
- roll acc 2.4
- linear acc 7
- bank stability 60%
- flameout 70
- cannons
- pos -80 74 -74
- pos 80 74 -74
-
- type "lbomber"
- sprite u=65 v=191 w=64 h=64 size=1 colour 1=0 0 0
- texture "smoke.ppm"
- group "aliens"
- subgroup "bombers"
- hitpoints 260
- points 1000
- dynamics "alien"
- mass 170
- max altitude 5000
- min altitude 1320
- max vel 35
- min vel 20
- pitch acc 0.8
- yaw acc 1.5
- roll acc 1
- linear acc 1.5
- bank stability 50%
- flameout 100
- cannons
- pos 0 48 0
-
- child "lbomber2"
- objfile "cweapons\pcexport\wrknrobt.ian" scale 40
- objfile lod 1 "cweapons\pcexport\low\wrknrobt.ian"
- texture "cweapons\al-metal.ppm"
- operate "spin" 0 0.08 0
- position 0 0 0
-
- type "bomber"
- objfile "cweapons\pcexport\bomber.ian" scale 2.4
- objfile lod 1 "cweapons\pcexport\low\bomber.ian"
- texture "cweapons\al-metal.ppm"
- group "aliens"
- subgroup "bombers"
- hitpoints 4200
- points 5000
- dynamics "alien"
- mass 40000
- max altitude 5000
- min altitude 1320
- max vel 40
- min vel 25
- pitch acc 0.4
- yaw acc 0.6
- roll acc 0.7
- linear acc 0.8
- bank stability 50%
- flameout 150
- cannons
- pos 0 155 262
-
- type "hbomber"
- objfile "cweapons\pcexport\hbom-bd.ian" scale 2
- ; objfile lod 1 "cweapons\pcexport\low\hbomber.ian"
- texture "cweapons\al-metal2.ppm"
- group "aliens"
- subgroup "bombers"
- hitpoints 5000
- points 10000
- dynamics "alien"
- mass 60000
- max altitude 5000
- min altitude 1350
- max vel 35
- pitch acc 1
- yaw acc 2
- roll acc 3
- flameout 2
- cannons
- pos -100 0 0
- pos 100 0 0
-
- child "hbom-hd"
- objfile "cweapons\pcexport\hbom-hd.ian" scale 2
- texture "cweapons\al-metal.ppm"
- flameout 40
- position 0 0 0
-
- #***********************************
- # Enemy SurfaceCraft
- #***********************************
-
- type "facraft"
- objfile "cweapons\pcexport\facraft.ian" scale 8
- objfile lod 1 "cweapons\pcexport\low\facraft.ian"
- texture "cweapons\al-metal2.ppm"
- group "aliens"
- subgroup "aland"
- hitpoints 400
- points 500
- dynamics "hovercraft"
- mass 200
- max altitude 80
- max vel 20
- min vel 15
- yaw acc 1.5
- flameout 2
- cannons
- pos 0 -14 205
-
- type "atank"
- objfile "cweapons\pcexport\hovrtank.ian" scale 9
- objfile lod 1 "cweapons\pcexport\low\hovertank.ian"
- texture "cweapons\al-metal2.ppm"
- group "aliens"
- subgroup "aland"
- hitpoints 310
- points 250
- dynamics "hovercraft"
- mass 120
- max altitude 65
- max vel 17
- min vel 15
- yaw acc 1
- flameout 2
- cannons
- pos -72 -4 122
- pos 72 -4 122
-
- type "skimmer"
- objfile "cweapons\pcexport\skimmer.ian" scale 14
- objfile lod 1 "cweapons\pcexport\low\skimmer.ian"
- texture "cweapons\al-metal2.ppm"
- group "aliens"
- subgroup "aland"
- hitpoints 400
- points 400
- dynamics "hovercraft"
- mass 250
- max altitude 60
- max vel 25
- min vel 15
- yaw acc 1.5
- flameout 2
- cannons
- pos -30 -14 109
- pos 30 -14 109
-
- #***********************************
- # Buildings w/ 3 damage levels
- #***********************************
-
- type "lanchbse"
- objfile "backgrnd\pcexport\level1\lanchbse.ian" scale 9
- texture "backgrnd\shuttle.ppm" transparent
- group "human"
- subgroup "ccentre"
- hitpoints 500
- points 1500
- operate "update"
- oncollision "newburn1"
-
- child "lanchpad"
- objfile "backgrnd\pcexport\level1\lanchpad.ian" scale 9
- texture "backgrnd\shuttle.ppm" transparent
- position 0 -263 0
- forward -1 0 0 up 0 1 0
-
- child "shuttle"
- objfile "backgrnd\pcexport\level1\shuttle.ian" scale 9
- texture "backgrnd\shuttle.ppm" transparent
- position 250 -1698 -279
-
- child "shtboost"
- objfile "backgrnd\pcexport\level1\shtboost.ian" scale 9
- texture "backgrnd\shuttle.ppm" transparent
- position 0 -100 -40
-
- type "mobcomp"
- objfile "backgrnd\pcexport\level1\mobcomp.ian" scale 8
- texture "pweapons\misc.ppm"
- group "human"
- hitpoints 30
- points 1500
- oncollision "newburn1"
-
- child "snow"
- objfile "backgrnd\pcexport\level1\snow.ian" scale 8
- texture "pweapons\misc.ppm"
-
- type "mobcompd1"
- objfile "backgrnd\pcexport\level2\mobcomp.ian" scale 8
- texture "pweapons\misc.ppm"
- group "human"
- hitpoints 30
-
- type "mobcompd2"
- objfile "backgrnd\pcexport\level3\mobcomp.ian" scale 8
- texture "pweapons\misc.ppm"
- group "human"
- hitpoints 30
-
- #***********************************
- # Buildings w/ 2 damage levels
- #***********************************
-
- #***********************************
- # Buildings w/ 1 damage level
- #***********************************
-
- type "oildrum"
- objfile "backgrnd\pcexport\level1\oildrum.ian" scale 20
- texture "pweapons\misc.ppm"
- group "human"
- subgroup "replen"
- hitpoints 30
-
- type "rcrate1"
- objfile "backgrnd\pcexport\level1\rcrate1.ian" scale 8
- texture "pweapons\grascam2.ppm"
- group "human"
- subgroup "replen"
- hitpoints 30
-
- type "rcrate2"
- objfile "backgrnd\pcexport\level1\rcrate2.ian" scale 8
- texture "pweapons\grascam2.ppm"
- group "human"
- subgroup "replen"
- hitpoints 30
-
- type "rcrate3"
- objfile "backgrnd\pcexport\level1\rcrate3.ian" scale 8
- texture "pweapons\grascam2.ppm"
- group "human"
- subgroup "replen"
- hitpoints 30
-
- type "rcrate4"
- objfile "backgrnd\pcexport\level1\rcrate4.ian" scale 8
- texture "pweapons\grascam2.ppm"
- group "human"
- subgroup "replen"
- hitpoints 30
-
- type "mobrad"
- objfile "backgrnd\pcexport\level1\mobtrack.ian" scale 8
- texture "pweapons\misc.ppm"
- group "human"
- hitpoints 30
-
- child "mobbase"
- objfile "backgrnd\pcexport\level1\mobbase.ian" scale 8
- texture "pweapons\grascam2.ppm"
- operate "bradar"
-
- child "sat2dish"
- objfile "backgrnd\pcexport\level1\sat2dish.ian" scale 8
- texture "backgrnd\whites.ppm" transparent
-
- type "mobew"
- objfile "backgrnd\pcexport\level1\mobtrack.ian" scale 8
- texture "pweapons\misc.ppm"
- group "human"
- hitpoints 30
-
- child "mobbase"
- objfile "backgrnd\pcexport\level1\mobbase.ian" scale 8
- texture "pweapons\grascam2.ppm"
-
- child "mobileew"
- objfile "backgrnd\pcexport\level1\mobileew.ian" scale 8
- texture "backgrnd\whites.ppm" transparent
-
- #***********************************
- # Alien Buildings
- #***********************************
-
- type "alnadubs"
- objfile "backgrnd\alien\level1\alnadubs.ian" scale 10
- texture "chrome2.ppm"
- group "aliens"
- hitpoints 3000
- drawtype reflective
-
- type "alnadugn"
- objfile "backgrnd\alien\level1\alnadugn.ian" scale 10
- texture "chrome2.ppm"
- group "aliens"
- hitpoints 3000
- drawtype reflective
-
- type "alncomc"
- objfile "backgrnd\alien\level1\alncomc.ian" scale 10
- texture "chrome2.ppm"
- group "aliens"
- hitpoints 3000
- drawtype reflective
-
- ;type "alnhub"
- ; objfile "backgrnd\alien\level1\alnhub.ian" scale 10
- ; texture "chrome2.ppm"
- ; group "aliens"
- ; hitpoints 3000
- ; drawtype reflective
-
- type "alnlandp"
- objfile "backgrnd\alien\level1\alnlandp.ian" scale 10
- texture "chrome2.ppm"
- group "aliens"
- hitpoints 3000
- drawtype reflective
-
- type "alnportl"
- objfile "backgrnd\alien\level1\alnportl.ian" scale 10
- texture "chrome2.ppm"
- group "aliens"
- hitpoints 3000
- drawtype reflective
-
- type "alnradar"
- objfile "backgrnd\alien\level1\alnradar.ian" scale 10
- texture "chrome2.ppm"
- group "aliens"
- hitpoints 3000
- drawtype reflective
-
- #***********************************
- # Misc/old
- #***********************************
-
- type "treea03"
- objfile "tree3.ian" scale 10
- texture "tree-t.ppm" transparent
- hitpoints 30
- drawtype semi transparent self illuminating
-
- type "bush"
- objfile "bush.ian" scale 10
- texture "tree-t.ppm" transparent
- hitpoints 30
- drawtype semi transparent self illuminating
-
- type "treea01"
- objfile "tree1.ian" scale 10
- texture "tree-t1.ppm" transparent
- hitpoints 30
- drawtype semi transparent self illuminating
- oncollision "newburn1"
-
- type "treea01d1"
- objfile "tree2.ian" scale 10
- texture "tree-t.ppm" transparent
- hitpoints 30
- drawtype semi transparent self illuminating
-
- type "treea02"
- objfile "tree1.ian" scale 7
- texture "tree-t1.ppm" transparent
- hitpoints 30
- drawtype semi transparent self illuminating
- oncollision "newburn1"
-
- type "treea02d1"
- objfile "tree1.ian" scale 7
- texture "tree-t.ppm" transparent
- hitpoints 30
- drawtype semi transparent self illuminating
-
- include "asc\misc\weapons.odl"
- include "asc\misc\roy.odl"
- include "asc\misc\ianextra.odl"
-
-
- #***********************************
- # debris
- #***********************************
-
- type "debris1"
- objfile "pweapons\pcexport\debris1.IAN" scale 9
- texture "backgrnd\sandstne.ppm"
-
- type "debris2"
- objfile "pweapons\pcexport\debris2.IAN" scale 9
- texture "backgrnd\sandstne.ppm"
-
- type "debris3"
- objfile "pweapons\pcexport\debris3.IAN" scale 9
- texture "backgrnd\sandstne.ppm"
-
- type "debris4"
- objfile "pweapons\pcexport\debris4.IAN" scale 9
- texture "backgrnd\sandstne.ppm"
-
- type "debris5"
- objfile "pweapons\pcexport\debris5.IAN" scale 9
- texture "backgrnd\sandstne.ppm"
-
- type "debris6"
- objfile "pweapons\pcexport\debris6.IAN" scale 9
- texture "backgrnd\sandstne.ppm"
-
- type "debris7"
- objfile "pweapons\pcexport\debris7.IAN" scale 9
- texture "backgrnd\sandstne.ppm"
-
- type "debris8"
- objfile "pweapons\pcexport\debris8.IAN" scale 9
- texture "backgrnd\sandstne.ppm"
-
- type "debris9"
- sphere rad=50 width=6 height=6
- texture "chrome2.ppm"
- drawtype reflective
-
- type "debris88"
- sphere rad=60 width=8 height=8
- texture "chrome2.ppm"
- drawtype reflective
-
- type "debris1010"
- sphere rad=80 width=10 height=10
- texture "chrome2.ppm"
- drawtype reflective
-
- end